I thought you were meant to use PhysAttach for attaching things to tram cars?
If that doesn't work, you can make the doors jointed objects, so the joints open instead of the actual door sliding away - and then you can attach invisible physics bounding boxes to each door's submodel.






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The opening and closing sounds work, but the doors don't move. Much worse than ParticleAttachement links, which I can predefine on the archetypes and which sort of work, kinda-sorta 
