The open beta of the second was amazing, I won't lie.
Playing Torchlight for the first time thanks to a friend who recommended it to me. It's a lot more enjoyable than Diablo 3. I can't wait to see how much better the second one turns out.
The open beta of the second was amazing, I won't lie.
Man, Torchlight 2 co-op, w00t!
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Well, after a long on-and-off faffing around, I finally beat The Witcher 2: Assassin of Kings and... maybe I am just daft, maybe it's because I kept taking short breaks inbetween sessions, but I had a really hard time following the plot and keeping track of wtf is actually going on at any given point. I mean I understand it all NOW at the end, but at every point, aside from the general premise of "some dudes be killing kings," I literally had no sense of an over-arching plot or.... continuity.
It all just felt like a jarring sequence of "go after this dude, now go after that dude, no he is behind it, wait no they were just manipulated, and btw perform an exorcism now." The whole thing just seemed to lack any central cohesion, and the journal that likes to scatter related tasks into several different entries didn't help.
Also, it seems to have left so many loose ends. I mean, I just learned where Yennefer, a woman I was trying to get to through the whole game, is and I don't even get a chance to do anything about it? What about Dettmold who was basically behind like half the shit that went down? And it seems like the mages/kings/rich class never quite arrived at any conclusion in the end, while the Nifilgard forces are advancings.
The whole ending just screams CLIFFHANGER. And some of the choices like kill/spare the dragon, let Letho go, help Roche/Triss are so clearly setting up for a sequel. Somewhat, disappointing.
That aside I still think it's the most cinematic game I've played to date, and they nailed the medevial "impeding war" harder than lost_soul's obsession with drm. And I loved the Polish writing, it would consistently make me chuckle through the game with Geralt's snide remarks![]()
EDIT: Note, I did NOT play with enchanced patch since I started before it, maybe I'll replay it one day with it. Does it address my concerns?
Last edited by Yakoob; 28th May 2012 at 18:42.
Man I wonder if some of you read the Witcher books and it would turn out that a) Geralt is not a pimp and b) half of it is about some teen emo chick.
You'd be all like "I didn't ask for this"
Finished Call of Pripyat over the weekend; I liked it, though it did feel a bit like diminishing returns towards the end. The first game in the series is still my favourite, although I hate some of the actual gameplay towards the end. It's mostly the exploration and atmosphere I enjoy about the Stalker games, much more so than the combat.
I'm also playing Heavy Rain (for the first time) and keep going from being really engaged and fascinated to facepalming. I'm enjoying this as an experiment, but like L.A. Noire it's extremely flawed as a game IMO.
On the PC, I'm doing some clean-up in Arkham City, playing the occasional round of Battlefield 3, thinking about going back to Legend of Grimrock and Frozen Synapse and getting ready to play New Vegas for the first time. My mod-installation skills are way rusty...
Nexus mod manager takes a lot of the pain out of it, if you can handle a slight loss of precision control over which mod elements get installed.
Yup, I've already downloaded that one. I also don't want to install too many mods, especially for a first run; it's more that the ones I've got an eye on don't work with the Mod Manager (e.g. Darnified UI) or it's not entirely clear from the instructions which/how many of the files I need, since they all seem to come with a selection of 2-5 files (e.g. Nevada Skies, the Community Bugfix mods). Nothing overly complicated, but I seem to remember finding most Oblivion mod installs clearer. Might just be a distinct lack of sleep/coffee on my part.
Edit: Somewhat irrelevant addition to my earlier post - while I liked Call of Pripyat, I found one of the new features pretty annoying, namely those non-interactive sequences at certain points in the plot. If you take control away from the player, don't present him with the most boring non-interactive scenes *ever*! If I'm just going to have my character talking while the decidedly non-cinematic camera pans around a crashed military helicopter, you might as well leave out these sequences and just give me a text box.
Last edited by Thirith; 29th May 2012 at 09:28.
I did read the books and I actually liked that about Geralt, he had many many human flaws. It's one of the major themes, him being a mutant and always feeling he doesn't fit and doesn't have human emotions, even tho he times and times ends up displaying them, but his own personality wont let him acknowledge that and just rationalizes it away. I think somewhere in the later books Yennefer basically describes his whole psyche in one snarky but spot-on sentence with something like "Oh he'll just travel around meeting people and making great friends, but then feel he doesn't deserve any because he's a mutant, he'll yell at them and leave without a word, then brood for a while and go on some self-redemption pseudo-noble quest, kill a few beasts to make himself feel better about himself, then go back to his friends and the cycle repeats." Or something to that effect.
However, he IS a "pimp" in the books, though not necessariely deliberately. He scores random chicks left and right but usually ends up being all whiney about it how "I could never be with you Im too difffffffffferent!"
As for the "Emo Bitch" yea I honestly didn't care for her character that much; I found the first book (with just a few random Witcher adventures) the best, and also the mid-portion where he travels with his company of the bow woman, the vampire, the Nifilgard soldier and the thiefy woman. I also felt engrossed when they first introduce Bonhart and describe all the fucked up things he does with Ciri.
Last edited by Yakoob; 29th May 2012 at 16:21.
Finally got Silent Hill 2 working (never played it before) on a PC without the annoying audio loops, and it's completely creepy so far. Some nice fog effects, and the music and ambient sounds are awesome, and definitely make this game what it is. On the down side, some of the cutscene dialogue is pretty hilarious, obviously some issues there with translation. Overall though, the game has great atmosphere and a legit scare (even 10 years after release).
If you alt-tab out and set affinity to only one core, the looping audio issues stop. I'm not aware of any lighting problems, but the PC version I'm using is the only one I have that works.
I've been unable to get the game working on a PS2 emulator, every time I load it up I only get half a screen. I also bought a used xbox version, but it suddenly stopped booting on my 360.
I'm thinking of tracking down the PC versions of SH2/3/4 myself, given that the recent console HD collection is supposedly sacrilegious trash.
http://www.eurogamer.net/articles/di...silent-hill-hd
http://www.escapistmagazine.com/vide...on/5524-Konami
Still got my Greatest Hits PS2 copy. <3
Odd. I played through SH2 in pcsx2 2 years ago. No issues whatsoever besides some slowdown and some issues with the videos.
Be sure to update to the latest version of the emulator, there's a new version of it coming out soon which works alot better on multi-core pc's. Or just use the dev version of it, and you can use those right away.
Dragon's Lair NES Remake Demo: http://www.ttlg.com/forums/showthread.php?t=138312
Picked up Sacred 2 for cheap at Wallyworld, so I'm finally giving Sacred Gold and 2 a full playthrough.
I'm late in the third act of the first campaign, and goddamn is this game long. There have been several points where I nearly said "fuck it" before I finally caved in and stopped exploring and looting everything, instead just mapping out towns and checking the map for questgivers.
I'm not sure if the first game is going to make my perma-install list or not; I'm enjoying it but it's not Titan Quest/Torchlight levels of awesome either. The respawning is probably the worst I've ever seen in a game; at the point I'm at now, shit is actually spawning in my goddamn view, 3 feet away from me, before I can even clear a small area out to grab loot. The little bit I've played of the second seemed a lot better in most areas, although the vert- shit can suck a cock.
I got Sacred Gold a few years ago, blasted through it with a dwarf and then gave up. It's got splendid ambition, but I only found it bearable playing a ranged character.
Currently playing Titan Quest, which is definitely a better hack and slash game. But I'm getting slaughtered just at the start of the expansion. So, back to the drawing board for a new character. It doesn't even seem like a problem, just a happy excuse to play it again. So they did something right.
Last time I posted I'd just got Dragon Age: Origins. I decided getting the Ultimate Edition might be good. Yeah, let's just say that never buying a Bioware RPG until a complete edition comes out is a way better idea. Except... the DLC activation codes? They have expiration dates. So getting these on sale a few years later is actually a risky proposition. It worked out okay, but only because they sheepishly patched things. But this puts a crimp in the idea that you can buy games a few years later and everything will be fine and playable: It's more likely you now need to wait a good decade for them to release a proper budget version with all the crappy protection systems disabled.
Oh and Dungeon Siege 3 is shit, but probably would make a better two players in same room gameplay experience on consoles, if that's even possible.
I'd say 'shit' is being a little too hard on it. It is overbearlingly generic and workmanlike, but it's compellingly playable in the way most left-click games are even if they don't get the loot drops/explosions of blood and money right. Still -- Diablo perfected this shit on the first pass; I think people should have a handle on what made it work by now.
I enjoyed the hell out of Dungeon Siege 3, but it might help I'm not really a fan of the first two. Also, I don't really do co-op much. Otherwise I'd probably be put off by it. The combat felt good to me, especially against bosses, and I appreciated the attempt at decent writing and some superficial narrative choices.
I finished the main bit of Sacred; took about 30 or so hours with my Wood Elf who has somehow managed to get Multi-Hit levelled to around 10 via random drops and also somehow has the regeneration time for Multi-Hit at a shorter time than its duration, meaning I can spam 4 arrows per click all day long.
Underworld seems boring as shit. I like their world design and the side quests are often entertaining even when they're just "go kill or collect X of X", but having to walk an hour between towns while killing hundreds of identical things per screen as they immediately respawn is tiresome. There are places where you can use your horse to ride through/past the grind, but then you have fucking magicians/fish/whatever that can stunlock you when they're not even visible on the screen.
A weird thing happened to me while playing Deus Ex:HR. During my fourth sad attempt to fight Barret and while crouch-hiding in a little room cursing my poor augmentation decisions … his death cut-scene started playing!
I'm guessing he accidently killed himself lobbing those damn grenades? Lucky for me … I was desperate for ammo!
Decided to get started on GTA: Liberty City Stories. I'm not done with Bioshock 2, and I'll be finishing that off tonight, but I gotta give my arm a rest before I dive into anything else on the PC.
I'm liking LCS so far, even if everyone in the game is an asshole.
Everything is on hold whilst I play Max Payne 3.
So far it's well worth it.
Just arrived at the Prison in Legend of Grimrock.
...
Damn...this is going to hurt.![]()