Close Firefox next time, damn it.
Should've bought a Mac.
The sound problem's not so bad. A bit of choppiness every few seconds, but you can understand pretty much everything he says.
Khad: I have a suggestion for you. It may depend on your hardware, but it always work for me so I think I can be done in your system too.
Open the properties window of Windows Volume Control and enable the microphone playback regulator. Now you should hear yourself in headphones (better to use headphones so you won't have a feedback from speakers to microphone). Now set your FRAPS recording settings to "Detect best sound input". It should automatically find something like "Stereo mixer input". If it doesn't, set it to "Use Windows input", then open Windows Recording Control and choose Stereo Mixer manually. Now you'll be able to record both in-game sounds and your voice without using Sound Forge at all.
If this cannot be implemented (some soundcards don't have microphone playback feature at all), you may force Sound Forge to do the same thing for you. There's a checkbox called "monitor input" in the Record window. Adjust in-game volume and Microphone Recording volume to have both in-game sounds and your voice audible. This takes much less system resources than actual recording. If you have a dual-core CPU then it's better to set affinity of Sound forge to the second core while keeping Thief and Fraps on the first one.
If still prefer to use Sound Forge actual recording function, then make FRAPS and SF to write to different HDDs (physical HDDs, not partitions on the same HDD) and to use different cores of your CPU.
Snap, playing THC with power off, pain in the ass.
Nice. First apparition encounter cliff-hanger ending.![]()
This stuttering voice just reminded me something... "A ma-malfu-fu-fu-function!"![]()
Khad, since the game is pretty dark overall and you insist on playing THC with the power off, I'd suggest you to use the brightness slider to get things a bit brighter. Most of the time in the videos when you're navigating dark areas, only the hardcore fans that know the levels inside out can tell what you're doing and where.
I'm not even sure that adjusting the brightness in Thief has any effect on the video though. Thief is always problematic with that sort of stuff.
New episode!
Loved the last minutes, Khad made a beautiful escape there.
Really, I absolutely hate to admit this but by now he might be better at this game than me :'(
Better at "beating" it or playing the role of Garrett?
Depends what you want out of the game doesn't it?
You could be a basement-dwelling sperg who gets off on roleplaying some Cool Dude fictional character from alternate history. Whenever someone doesn't revere that fictional character in the same way as you, you can come and have histrionics about it in a thread.
Or, you could just play the game however you like whilst providing entertainment to a large audience.
I don't think there's a monopoly on Garrett's role nor is it necessary to live in the past whining and bitching about the same old shit all the time. Yeah, you like Thief and have a huge hard-on for Garrett. We get it. Your remind us of this fact incessantly
Khad: next time, save the mines for the zombies![]()
Okey doke.
Actually...I was hoping you could answer the question, since it is, as you well know, all subjective. And it's the fiction, the storytelling, the rules, the world ambience and immersion, the aline, surreal, intelligence, arts and literature, Monty Python, Lovecraft, and the hundreds of disparate things amalgamated together into a singular experience, and--AND--the effort put into all of it I appreciate, not your juvenile homoeroticism and other personal insecurities you're projecting on me, dumbass. You're defending a guy who blames the game for problems he himself creates, against someone who hasn't said anything you claim I have. Good job. Was that displaced anger cathartic?
Saying the game doesn't provide a detailed map, when clicking the big green arrow will bring up the detailed map, is not "truth". After being frequently seen and heard after being told that one must learn to remain unseen and unheard as pillars of Thief gameplay, the consequences are not the game's fault. I'm not saying a damned thing about what is believed to be a preferred gameplay style of dying as much as possible for avoidable reasons and doing the opposite the game suggests or requires. I'm questioning the part where the game is blamed for the consequences of the player ignoring what the game is telling the player. You hate me for reasons you made up. You have essentially created offensive crap in my name and the stench is such you hate me for inspiring you. You have mindlessly scapegoated me for what many others in this thread have done, which I have not.
Remember what you told me today, hypocrite, the next time you feel like going off on someone for having a different idea of how things should be in a Thief game, even if you are right:
http://www.ttlg.com/forums/showthrea...=1#post1996282
Last edited by jtr7; 6th Sep 2010 at 02:29.
I'd rather he walked INTO the cathedral with two hitpoints and nothing but a fire arrow. That would be intensive. Lol.