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Thread: DromEd Minimizing On Compile

  1. #1
    Member
    Registered: Oct 2003
    Location: Boise, Idaho

    DromEd Minimizing On Compile

    Everytime I do a compile, just before the tinkle bell rings, DromEd minimizes. It's never done this before. Any ideas?

  2. #2
    Summer Vacation Contest Winner 2010
    Registered: Sep 2003
    Location: PacificNorthWest...Near Forks
    Quote Originally Posted by Ricebug View Post
    Everytime I do a compile, just before the tinkle bell rings, DromEd minimizes. It's never done this before. Any ideas?
    Never heard of this happening before, but it is all controlled by the cfg files in your t2 directory. Something must have been added to one of those files. One way of finding it, is to look in the Dromed.cfg, Cam.cfg, ect.

  3. #3
    Member
    Registered: Nov 2001
    Location: The Highwater Estate
    This happens for me on Quick Optimize + ObjCast, but only on my Vista PC and not on my Win7 PC. I've determined that the Dromed window appears to lose focus when the Optimize command window opens, and that's why it minimizes when the process finishes. If you click on it on the Taskbar after the Optimize window closes and before the process finishes, it won't minimize.

  4. #4
    Member
    Registered: Oct 2003
    Location: Boise, Idaho
    I think it had something to do with the Monolog Viewer. Changing Always On Top to 0 seems to have fixed the problem.

  5. #5
    Member
    Registered: Nov 2001
    Location: The Highwater Estate
    Wow, I'll try that when I get home, thanks!

  6. #6
    Member
    Registered: Oct 2003
    Location: Boise, Idaho
    Oops! It came back.

  7. #7
    Member
    Registered: Mar 2005
    Location: The Inverted Manse
    It happens when DDFIX is installed, and only after you have entered the game mode at least once. After going to game mode and returning to editor mode, DromEd minimises whenever you switch to a different application (including monolog viewer and DromAddOn).
    Optimising runs CSGMERGE.EXE (the DOS window that opens) which is effectively switching to a different application so DromEd gets minimised. But it happens with a delay; the moment DromEd becomes responsive (at the end of lighting) you'll see it go minimised.

  8. #8
    Member
    Registered: Oct 2003
    Location: Boise, Idaho
    Well, that's a pisser. Thanks to TafferPatcher, I can finally use DromEd with ddfix. Everything looks just as it would in the game. Before, all the textures were single-color and no hi-res sky. I guess I can live with it.

  9. #9
    I think that's because of Aero.

    DromEd can run with Aero, but game mode can't. Once you enter game mode, Windows disables Aero for that application, but it doesn't turn it back on once you go back to edit mode. As such, DromEd is running without Aero, and it tends to get minimised when other programs open.

    Solution: quit and restart DromEd after going into game mode. It's not pleasant, but hey, SS2 mission authors (those exist?) have to do this every time they go into game mode anyway.

  10. #10
    Member
    Registered: Oct 2003
    Location: Boise, Idaho
    What is 'Aero'?

  11. #11
    Member
    Registered: Mar 2005
    Location: The Inverted Manse
    Quote Originally Posted by Nameless Voice View Post
    I think that's because of Aero.
    No, the same happens to me under XP.

  12. #12
    Quote Originally Posted by Ricebug View Post
    What is 'Aero'?
    The Windows 7 (and I think Vista) theme with transparency and other effects.

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